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Chess

Origin India (Gupta Empire)
Earliest Evidence ~600 AD
Players 2
Also Known As Chaturanga, Shatranj, Chatrang

History & Origins

Chess began its life as chaturanga in the Gupta Empire of northern India, sometime around the 6th century AD. The name means "four divisions" — referring to the four branches of the Indian military: infantry, cavalry, elephants, and chariots. These became the pawns, knights, bishops, and rooks we know today. The game was a simulation of war, and its pieces were modelled directly on the armies of the time.

From India, chaturanga travelled west to Persia, where it became shatranj. The Persians embraced the game enthusiastically and developed much of its early theory and vocabulary. The words "chess" and "checkmate" are both derived from Persian: shah (king) and shah mat (the king is dead). When Arab armies conquered Persia in the 7th century, they inherited shatranj and carried it with them across their expanding empire, from Central Asia to Spain.

Chess reached Europe through two main routes: via Moorish Spain (where the oldest European chess pieces, the Piezas de Ajedrez, were found in Catalonia) and through the Byzantine Empire. By the 10th century, chess was being played across the continent, and by the 15th century — with the introduction of the powerful queen and the modern bishop — the game had evolved into essentially the form we play today.

Cultural Significance

Few games have embedded themselves so deeply into a culture's language and thought as chess has in the West. We speak of "gambits," "checkmates," and "pawns" in politics and business without thinking of their origin. Medieval European writers used chess as an allegory for society — each piece representing a social class and its obligations. The 13th-century text Libellus de moribus hominum et officiis nobilium (known as the "Book of Chess") devoted chapters to the moral lessons each piece could teach.

In the Islamic world, chess scholarship was a respected intellectual pursuit. The first recorded chess openings and endgame studies were written by Arabic scholars in the 9th century. The game was at various times endorsed and condemned by religious authorities — its survival and spread is partly a story of how deeply people wanted to play it despite official disapproval.

In the 20th century, chess became a proxy battleground for Cold War politics. The world championship matches between Soviet and Western players — culminating in Bobby Fischer's dramatic defeat of Boris Spassky in 1972 — were followed as closely as political summits. The Soviet Union invested heavily in chess as both a matter of national pride and as proof of the intellectual superiority of their system.

Chess and the Machine

No game has been more central to the history of computing and artificial intelligence than chess. From Alan Turing writing a chess algorithm by hand in 1950 to Deep Blue's defeat of Garry Kasparov in 1997, chess has served as the benchmark problem for machine intelligence for seven decades. Today's chess engines — Stockfish, Leela Chess Zero — play at levels incomprehensible to humans, yet rather than killing the game, computer analysis has fuelled an explosion of interest and improved the quality of human play dramatically.

Why It Endures

Chess is played by an estimated 600 million people worldwide, making it arguably the most popular strategy game in human history. Its combination of complete information (everything is visible on the board), tactical complexity, and strategic depth creates a game that rewards both calculation and creativity. No two games are ever the same. And unlike many ancient games, chess has continued to evolve — through opening theory, computer analysis, and new formats like rapid and blitz chess — while retaining everything that made it compelling 1,400 years ago.